Digital workshop Schedule
BLOCK 01
HOW TO MODEL IN RHINO, GRAPHIC OUTPUT IN ILLUSTRATOR, PHYSICAL OUTPUT WITH LASER CUTTER, BASIC RENDERING IN MAYA
FRIDAY 28 OCTOBER
Introduction to the Rhino Workspace
-Rhino Interface, Layers, View, etc
-Wireframe Modeling and Curves
-Curves For Surface Modeling
TUESDAY 01 NOVEMBER
Introduction to Rhino Modelling I
-Construction Planes
-Modeling with Surfaces
FRIDAY 04 NOVEMBER
Introduction to Rhino Modelling II
-Advanced NURBS Modeling
-Analyze Surfaces
Crossover Between Software
-Interchanging Between Rhino and Illustrator
-Illustrator Layout and Printing
TUESDAY 08 NOVEMBER
Crossover Between Software and Physical Workspaces
-Laser Cutting Tutorial
-CNC Tutorial
-STL Model
TUESDAY 15 NOVEMBER
Introduction to Interface Customization in Rhino
-Customize Rhino Interface with Command Scripting
-Create Custom Menus/Buttons
-Use VBScripts from Libraries, Modifying to RVBScripts
FRIDAY 18 NOVEMBER
Render in Maya from Rhino files
-Importing Files into Maya
-Render in Maya
TUESDAY 22 NOVEMBER
Introduction to Rhino Modelling III
-Advanced Modeling, Validating Geometries
FRIDAY 25 NOVEMBER
One-to-One Tutorial for Presentation
TUESDAY 29 NOVEMBER
One-to-One Tutorial for Presentation
FRIDAY 2 DECEMBER: END OF TERM JURY
BLOCK02
HOW TO USE MAYA, ONE-TO-ONE TUTORIAL IN RHINO, MAYA, etc
TBC
Introduction to the Maya Workspace 1
-Introduction to Maya
-Interface Navigation & Shortcuts
-Introducing the Outliner & Hypergraph
-Introducing Basic Geometry to the Workspace
-Introducing Key Frame Animation
One-to-One Tutorials, Question in Rhino, Maya, etc
TBC
Introduction to the Maya Workspace 2
-Creation of Organized File Structures
-Customizing Shelves & Buttons
-Introducing the Graph Editor
-Introduction to the Dope Sheet
One-to-One Tutorials, Question in Rhino, Maya, etc
TBC
Object Properties and Animation Guidelines
-Hierarchical Relationships
-Materials
-The Hypershade
-Scene Management
One-to-One Tutorials, Question in Rhino, Maya, etc
TBC
Rendering & Output
-Rendering
-Output to AfterEffects
-Output to Photoshop
-Output to Flash / Illustrator
One-to-One Tutorials, Question in Rhino, Maya, etc
TUESDAY 31 JANUARY: LIGHT JURY
BLOCK 3
HOW TO WORK WITH DYNAMICS IN MAYA, HOW TO COMPOSE IN AFTER EFFECTS
SATURDAY 4 FEBRUARY
Introduction to Particles 1
-Particle Attributes
-Working with the Attribute Editor
TBC
Introduction to Particles 2
-Intermediate Particle Environments
-Particle Expressions
-Particle Instancing
-Particle Rendering
-Hardware/Software Output
TBC
Advanced Environmental Lighting Schemes
-Animation of Lighting Properties
-Light Types
-Mental Ray
-Final Gather
-Light-Focused Scene Setups
TBC
Advanced Output & Compositing Techniques
-Integration of Multiple Scene Data Inside the 2D Environment
-AfterEffects
-Layer Modes
-Layer Masks
-Rendering of Filtered Object Attributes
-Rendering in AfterEffects
24 MARCH END OF TERM JURY