BLOCK 01
HOW TO MODEL IN RHINO, GRAPHIC OUTPUT IN ILLUSTRATOR, PHYSICAL OUTPUT WITH LASER CUTTER, BASIC RENDERING IN MAYA
FRIDAY 28 OCTOBER
Introduction to the Rhino Workspace
-Rhino Interface, Layers, View, etc
-Wireframe Modeling and Curves
-Curves For Surface Modeling
TUESDAY 01 NOVEMBER
Introduction to Rhino Modelling I
-Construction Planes
-Modeling with Surfaces
FRIDAY 04 NOVEMBER
Introduction to Rhino Modelling II
-Advanced NURBS Modeling
-Analyze Surfaces
Crossover Between Software
-Interchanging Between Rhino and Illustrator
-Illustrator Layout and Printing
TUESDAY 08 NOVEMBER
Crossover Between Software and Physical Workspaces
-Laser Cutting Tutorial
-CNC Tutorial
-STL Model
TUESDAY 15 NOVEMBER
Introduction to Interface Customization in Rhino
-Customize Rhino Interface with Command Scripting
-Create Custom Menus/Buttons
-Use VBScripts from Libraries, Modifying to RVBScripts
FRIDAY 18 NOVEMBER
Render in Maya from Rhino files
-Importing Files into Maya
-Render in Maya
TUESDAY 22 NOVEMBER
Introduction to Rhino Modelling III
-Advanced Modeling, Validating Geometries
FRIDAY 25 NOVEMBER
One-to-One Tutorial for Presentation
TUESDAY 29 NOVEMBER
One-to-One Tutorial for Presentation
FRIDAY 2 DECEMBER: END OF TERM JURY
BLOCK02
HOW TO USE MAYA, ONE-TO-ONE TUTORIAL IN RHINO, MAYA, etc
TBC
Introduction to the Maya Workspace 1
-Introduction to Maya
-Interface Navigation & Shortcuts
-Introducing the Outliner & Hypergraph
-Introducing Basic Geometry to the Workspace
-Introducing Key Frame Animation
One-to-One Tutorials, Question in Rhino, Maya, etc
TBC
Introduction to the Maya Workspace 2
-Creation of Organized File Structures
-Customizing Shelves & Buttons
-Introducing the Graph Editor
-Introduction to the Dope Sheet
One-to-One Tutorials, Question in Rhino, Maya, etc
TBC
Object Properties and Animation Guidelines
-Hierarchical Relationships
-Materials
-The Hypershade
-Scene Management
One-to-One Tutorials, Question in Rhino, Maya, etc
TBC
Rendering & Output
-Rendering
-Output to AfterEffects
-Output to Photoshop
-Output to Flash / Illustrator
One-to-One Tutorials, Question in Rhino, Maya, etc
TUESDAY 31 JANUARY: LIGHT JURY
BLOCK 3
HOW TO WORK WITH DYNAMICS IN MAYA, HOW TO COMPOSE IN AFTER EFFECTS
SATURDAY 4 FEBRUARY
Introduction to Particles 1
-Particle Attributes
-Working with the Attribute Editor
TBC
Introduction to Particles 2
-Intermediate Particle Environments
-Particle Expressions
-Particle Instancing
-Particle Rendering
-Hardware/Software Output
TBC
Advanced Environmental Lighting Schemes
-Animation of Lighting Properties
-Light Types
-Mental Ray
-Final Gather
-Light-Focused Scene Setups
TBC
Advanced Output & Compositing Techniques
-Integration of Multiple Scene Data Inside the 2D Environment
-AfterEffects
-Layer Modes
-Layer Masks
-Rendering of Filtered Object Attributes
-Rendering in AfterEffects
24 MARCH END OF TERM JURY