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      <title>monia</title>
      <link>http://www.aainter3.net/monia/</link>
      <description></description>
      <language>en</language>
      <copyright>Copyright 2007</copyright>
      <lastBuildDate>Sun, 21 May 2006 08:43:20 +0000</lastBuildDate>
      <generator>http://www.sixapart.com/movabletype/?v=3.32</generator>
      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

            <item>
         <title>MAXWELL RENDER</title>
         <description><![CDATA[<p>Tomorrow I will meet for the Maxwell Render tutorial.<br />
Extremely accurate lights based on physics, please check here <a href="http://www.maxwellrender.com/whats.htm">http://www.maxwellrender.com/whats.htm</a><br />
</p>]]></description>
         <link>http://www.aainter3.net/monia/2006/05/maxwell_render.html</link>
         <guid>http://www.aainter3.net/monia/2006/05/maxwell_render.html</guid>
         <category>Light</category>
         <pubDate>Sun, 21 May 2006 08:43:20 +0000</pubDate>
      </item>
            <item>
         <title>Rhino Plugins</title>
         <description><![CDATA[<p><strong>Useful Rhino Plugins.</strong></p>

<p>If you have problems to run some plugins or some scripts, you need to update your Rhino 3.0.<br />
There are 3 files that you need to install:<br />
1_Rhino 3.0 Service Releases<br />
2_rhinoscript_wip_20050218, you can download it here <a href="http://www2.rhino3d.com/wip_plugins/">http://www2.rhino3d.com/wip_plugins/</a><br />
3_RhinoDotNET, you can download it here <a href="http://www2.rhino3d.com/wip_plugins/">http://www2.rhino3d.com/wip_plugins/</a></p>

<p>and here are some plugins</p>

<p>Expander v1008 <a href="http://www.shipconstructor.com/expander.html">http://www.shipconstructor.com/expander.html</a><br />
The Optics  Plug-IN <a href="http://www.rhino3.de/_develop/__v3_plugins/optics/ ">http://www.rhino3.de/_develop/__v3_plugins/optics/ </a><br />
The CopyEx comand <a href="http://www2.rhino3d.com/wip_plugins/">http://www2.rhino3d.com/wip_plugins/</a><br />
Mosaix (Maciej, if you still need it, here is the plugin) <a href="http://www.rhino-plugins.com/start.htm">http://www.rhino-plugins.com/start.htm</a><br />
RhinoNest 1.1 Position for material cut <a href="http://www.rhino3d-design.com/rhinonest.htm">http://www.rhino3d-design.com/rhinonest.htm</a></p>]]></description>
         <link>http://www.aainter3.net/monia/2006/02/rhino_plugins_1.html</link>
         <guid>http://www.aainter3.net/monia/2006/02/rhino_plugins_1.html</guid>
         <category>Rhino</category>
         <pubDate>Sun, 05 Feb 2006 01:40:37 +0000</pubDate>
      </item>
            <item>
         <title>Rhino Scripts</title>
         <description><![CDATA[<p><strong>Useful Rhino Scripts.</strong><br />
Scale 1d the space in between an array of objects        <a href="http://www.aainter3.net/monia/changeposition.txt">Download file</a><br />
Draw Axonometric View from <a href="http://www.rayflectar-graphics.com/Rhino/RhinoScripts-Gallery.htm">http://www.rayflectar-graphics.com/Rhino/RhinoScripts-Gallery.htm</a>        <a href="http://www.aainter3.net/monia/IsoMatch.txt">Download file</a><br />
Import Data from Excel <a href="http://www.aainter3.net/monia/ImportPointsFromExcelandSelect.txt">Download file</a></p>]]></description>
         <link>http://www.aainter3.net/monia/2006/02/rhino_scripts.html</link>
         <guid>http://www.aainter3.net/monia/2006/02/rhino_scripts.html</guid>
         <category>Tools / Techniques</category>
         <pubDate>Sun, 05 Feb 2006 00:29:01 +0000</pubDate>
      </item>
            <item>
         <title>Maya Tutorials</title>
         <description><![CDATA[<p>Here are some links to Maya Rendering Tutorials.<br />
<a href="http://www.highend3d.com/maya/tutorials/rendering_lighting/">http://www.highend3d.com/maya/tutorials/rendering_lighting/</a><br />
<a href="http://smorigin.scm.cityu.edu.hk/intranet/easn/docs/HowTos/index.html">http://smorigin.scm.cityu.edu.hk/intranet/easn/docs/HowTos/index.html</a><br />
<a href="http://www.3drender.com/light/shadpass.htm">http://www.3drender.com/light/shadpass.htm</a><br />
<a href="http://chrisevans3d.com/tutorials.htm">http://chrisevans3d.com/tutorials.htm</a><br />
<a href="http://www.learning-maya.com/index.php?option=com_bookmarks&Itemid=36">http://www.learning-maya.com/index.php?option=com_bookmarks&Itemid=36</a><br />
<a href="http://www.gnomononline.com/tutorial.php?category_id=4">http://www.gnomononline.com/tutorial.php?category_id=4</a><br />
<a href="http://www.thegnomonworkshop.com/news_2005.html">http://www.thegnomonworkshop.com/news_2005.html</a><br />
and also<br />
<a href="http://www.mentalimages.com/4_5_special_features/index.html">http://www.mentalimages.com/4_5_special_features/index.html</a><br />
<a href="http://www.alias.com/eng/index.shtml">http://www.alias.com/eng/index.shtml</a><br />
</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/12/maya_tutorials.html</link>
         <guid>http://www.aainter3.net/monia/2005/12/maya_tutorials.html</guid>
         <category>Maya</category>
         <pubDate>Fri, 30 Dec 2005 11:04:12 +0000</pubDate>
      </item>
            <item>
         <title>Rhino Tutorial for Christmas</title>
         <description><![CDATA[<p>Here there is a collection of Rhino tutorials. <br />
The best way to learn, is to do one tutorial a day. You should do each tutorial two/three times each. I suggest you to follow the tutorial the first time and the second/third time do it without looking at the tutorial. <br />
If you practice during the holiday, you will be ready to model your project much easily very soon!</p>

<p><br />
From easy to complex:<br />
Model a branchiosauraus<br />
<a href="http://www.3drender.com/rhino/dinohtml/index.htm">http://www.3drender.com/rhino/dinohtml/index.htm</a></p>

<p>Model a Newsom Chair<br />
<a href="http://ob.com/forum/index.php?PHPSESSID=88fd241138e8526d786a5adb91118cfd&topic=62.msg62#msg62">http://ob.com/forum/index.php?PHPSESSID=88fd241138e8526d786a5adb91118cfd&topic=62.msg62#msg62</a></p>

<p>Model a Mountain Bike<br />
<a href="http://www.3drender.com/rhino/bikehtml/index.htm">http://www.3drender.com/rhino/bikehtml/index.htm</a></p>

<p>Model a Sailboat<br />
<a href="http://www.3drender.com/rhino/boathtml/index.htm">http://www.3drender.com/rhino/boathtml/index.htm</a></p>

<p>Model a Gem<br />
<a href="http://homepage.hispeed.ch/fadth-design/tutorials/frame_jew.htm">http://homepage.hispeed.ch/fadth-design/tutorials/frame_jew.htm</a></p>

<p>Model again Gems for Aseel<br />
<a href="http://www.amdpiu.com">http://www.amdpiu.com</a></p>

<p>Model a Lamborghini Car<br />
<a href="http://www.3dvault.net/Wyatt/one.html">http://www.3dvault.net/Wyatt/one.html</a></p>

<p>Model another car<br />
<a href="http://my.reset.jp/~inu/index.htm">http://my.reset.jp/~inu/index.htm</a></p>

<p>Model a guitar (video tutorial in czech but the rhino interface is in english!)<br />
<a href="http://www.cgart.cz/html/web/tutorials/guitar.html ">http://www.cgart.cz/html/web/tutorials/guitar.html</a></p>

<p>Model a Propeller<br />
<a href="http://www.3dlr.com/3dlr.php?url=www.neilrennison.co.uk/tutorials/propeller.html  ">http://www.3dlr.com/3dlr.php?url=www.neilrennison.co.uk/tutorials/propeller.html  </a></p>

<p>Model another Car<br />
<a href="http://lmd.ifrance.com/html/audittus.html">http://lmd.ifrance.com/html/audittus.html</a></p>]]></description>
         <link>http://www.aainter3.net/monia/2005/12/rhino_tutorial_for_christmas.html</link>
         <guid>http://www.aainter3.net/monia/2005/12/rhino_tutorial_for_christmas.html</guid>
         <category></category>
         <pubDate>Wed, 21 Dec 2005 10:18:52 +0000</pubDate>
      </item>
            <item>
         <title>Maya Blend Shape + Animation Snapshot</title>
         <description><![CDATA[<p>If you want to show different configurations of your unit, you can model the two extreme states, (you can see in the image below how Francesca is using Blend and Snapshot in her project), and use Blend in Maya. You can find it in Deform, Create Blend Shape, then go to, Animation Editors, Blend Shape.</p>

<p>And if you want to have the configurations in between the two extreme states, you can use Animation Snapshot that copies the geometry of an animated object, many times you want.</p>

<p>You can find it in Animate, Create animation Snapshot, and you can have how many frozen geometry you want. </p>

<p><img alt="snapshot.jpg" src="http://www.aainter3.net/monia/snapshot.jpg" width="400" height="249" /><br />
</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/11/maya_blend_shape_animation_sna_1.html</link>
         <guid>http://www.aainter3.net/monia/2005/11/maya_blend_shape_animation_sna_1.html</guid>
         <category></category>
         <pubDate>Sun, 20 Nov 2005 23:09:33 +0000</pubDate>
      </item>
            <item>
         <title>The Fillet Plug-in for Rhino</title>
         <description><![CDATA[<p>If the Rhino FilletEdge is not enough. Power Solids/Booleans 3.0 is a great plugin.<br />
The Power Fillet plugin provides tools for variable radius filleting.  <br />
You can find it here <a href="http://www.npowersoftware.com/rhino/proverview.htm">http://www.npowersoftware.com/rhino/proverview.htm</a></p>

<p><a href="http://www.aainter3.net/monia/MouseVRRender.jpg"><img alt="MouseVRRender.jpg" src="http://www.aainter3.net/monia/MouseVRRender-thumb.jpg" width="218" height="157" /></a><br />
</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/11/the_fillet_plugin_for_rhino.html</link>
         <guid>http://www.aainter3.net/monia/2005/11/the_fillet_plugin_for_rhino.html</guid>
         <category>Tools / Techniques</category>
         <pubDate>Mon, 14 Nov 2005 11:01:27 +0000</pubDate>
      </item>
            <item>
         <title>Wednesday Nov 2 Digital Tutorials</title>
         <description><![CDATA[<p>Rhino Tutorial is going to be in the Computer Lab from 2:00pm. to 4:00pm on Wednesday.<br />
After that we can have individual tutorial.<br />
Rememeber to submit your images for the class, until now I received the images from two of you.<br />
Send them, send them, send them...</p>

<p></p>

<p> <br />
</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/10/wednesday_nov_2_digital_tutori.html</link>
         <guid>http://www.aainter3.net/monia/2005/10/wednesday_nov_2_digital_tutori.html</guid>
         <category>Digital Workshop</category>
         <pubDate>Mon, 31 Oct 2005 07:59:40 +0000</pubDate>
      </item>
            <item>
         <title>Rapid Prototyping</title>
         <description><![CDATA[<p>I have here some links for rapid prototyping.<br />
<a href="http://www.arrkeurope.com/">http://www.arrkeurope.com/</a><br />
<a href="http://www.3trpd.co.uk/">http://www.3trpd.co.uk/</a><br />
<a href="http://www.rca.ac.uk/pages/getinvolved/rapid_prototyping_facilities_509.html">http://www.rca.ac.uk/pages/getinvolved/rapid_prototyping_facilities_509.html</a><br />
<a href="http://www3.imperial.ac.uk/portal/page?_pageid=71,314160&_dad=portallive&_schema=PORTALLIVE">http://www3.imperial.ac.uk/portal/page?_pageid=71,314160&_dad=portallive&_schema=PORTALLIVE</a></p>

<p>If you are interested, you can ask a quote for your model.<br />
Also remember in some places you need to book one/two weeks before.<br />
See you on friday</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/10/rapid_prototyping.html</link>
         <guid>http://www.aainter3.net/monia/2005/10/rapid_prototyping.html</guid>
         <category>Tools / Techniques</category>
         <pubDate>Wed, 26 Oct 2005 12:58:03 +0000</pubDate>
      </item>
            <item>
         <title>Rhino Intro</title>
         <description><![CDATA[<p>Friday we are going to start the first tutorial in Rhino, for some of you who may not know Rhino, in your spare time you can take a look at this website. <br />
This is the Rhino website <a href="http://www.rhino3d.com/">http://www.rhino3d.com/</a></p>

<p>Here you can find the first 20 video tutorials from a dvd, they are for beginners, pretty simple and direct, but if you have never seen the Rhino interface, give it a try.<br />
<a href="http://www.vtc.com/products/rhino3d.htm">http://www.vtc.com/products/rhino3d.htm</a></p>

<p><br />
Also here you can find some tutorials, in case you need them in the future <a href="http://www.rhino3d.com/tutorials.htm">http://www.rhino3d.com/tutorials.htm</a><br />
<a href="http://www.pixel2life.com/tutorials/Rhino_3D/All/">http://www.pixel2life.com/tutorials/Rhino_3D/All/</a></p>

<p>If you want other Rhino links, you can use this<br />
<a href="http://www2.rhino3d.com/resources/">http://www2.rhino3d.com/resources/</a></p>

<p></p>

<p>If you are an advanced user of Rhino, or if you are curious to see what you can do with Rhino, these are some links<br />
<a href="http://www.rhino3.de/">http://www.rhino3.de/</a><br />
<a href="http://ob.com/forum/index.php?board=4.0">http://ob.com/forum/index.php?board=4.0</a><br />
<a href="http://www.rayflectar-graphics.com/Rhino/RhinoScripts-Gallery.htm">http://www.rayflectar-graphics.com/Rhino/RhinoScripts-Gallery.htm</a><br />
<a href="http://www.reconstructivism.net/">http://www.reconstructivism.net/</a></p>

<p>See you on Friday, if you find other interesting links, feel free to update me</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/10/rhino_intro.html</link>
         <guid>http://www.aainter3.net/monia/2005/10/rhino_intro.html</guid>
         <category>Digital Workshop</category>
         <pubDate>Mon, 24 Oct 2005 00:42:02 +0000</pubDate>
      </item>
            <item>
         <title>Digital workshop Schedule</title>
         <description><![CDATA[<p><strong>BLOCK 01<br />
HOW TO MODEL IN RHINO, GRAPHIC OUTPUT IN ILLUSTRATOR, PHYSICAL OUTPUT WITH LASER CUTTER, BASIC RENDERING IN MAYA</strong></p>

<p>FRIDAY 28 OCTOBER<br />
<u>Introduction to the Rhino Workspace</u><br />
-Rhino Interface, Layers, View, etc<br />
-Wireframe Modeling and Curves<br />
-Curves For Surface Modeling</p>

<p>TUESDAY 01 NOVEMBER<br />
<u>Introduction to Rhino Modelling I</u><br />
-Construction Planes<br />
-Modeling with Surfaces</p>

<p>FRIDAY 04 NOVEMBER<br />
<u>Introduction to Rhino Modelling II</u><br />
-Advanced NURBS Modeling<br />
-Analyze Surfaces<br />
Crossover Between Software<br />
-Interchanging Between Rhino and Illustrator<br />
-Illustrator Layout and Printing</p>

<p>TUESDAY 08 NOVEMBER<br />
<u>Crossover Between Software and Physical Workspaces</u><br />
-Laser Cutting Tutorial<br />
-CNC Tutorial<br />
-STL Model</p>

<p>TUESDAY 15 NOVEMBER<br />
<u>Introduction to Interface Customization in Rhino</u><br />
-Customize Rhino Interface with Command Scripting<br />
-Create Custom Menus/Buttons<br />
-Use VBScripts from Libraries, Modifying to RVBScripts</p>

<p>FRIDAY 18 NOVEMBER<br />
<u>Render in Maya from Rhino files</u><br />
-Importing Files into Maya<br />
-Render in Maya</p>

<p>TUESDAY 22 NOVEMBER<br />
<u>Introduction to Rhino Modelling III</u><br />
-Advanced Modeling, Validating Geometries</p>

<p>FRIDAY 25 NOVEMBER<br />
<u>One-to-One Tutorial for Presentation</u></p>

<p>TUESDAY 29 NOVEMBER<br />
<u>One-to-One Tutorial for Presentation</u></p>

<p>FRIDAY 2 DECEMBER:  END OF TERM JURY </p>

<p><strong><br />
BLOCK02<br />
HOW TO USE MAYA, ONE-TO-ONE TUTORIAL IN RHINO, MAYA, etc</strong></p>

<p>TBC<br />
<u>Introduction to the Maya Workspace 1</u><br />
-Introduction to Maya<br />
-Interface Navigation & Shortcuts<br />
-Introducing the Outliner & Hypergraph<br />
-Introducing Basic Geometry to the Workspace<br />
-Introducing Key Frame Animation<br />
One-to-One Tutorials, Question in Rhino, Maya, etc</p>

<p>TBC<br />
<u>Introduction to the Maya Workspace 2</u><br />
-Creation of Organized File Structures<br />
-Customizing Shelves & Buttons<br />
-Introducing the Graph Editor<br />
-Introduction to the Dope Sheet<br />
One-to-One Tutorials, Question in Rhino, Maya, etc</p>

<p>TBC<br />
<u>Object Properties and Animation Guidelines</u><br />
-Hierarchical Relationships<br />
-Materials<br />
-The Hypershade<br />
-Scene Management<br />
One-to-One Tutorials, Question in Rhino, Maya, etc</p>

<p>TBC<br />
<u>Rendering & Output</u><br />
-Rendering<br />
-Output to AfterEffects<br />
-Output to Photoshop<br />
-Output to Flash / Illustrator<br />
One-to-One Tutorials, Question in Rhino, Maya, etc</p>

<p>TUESDAY 31 JANUARY: LIGHT JURY</p>

<p><strong>BLOCK 3<br />
HOW TO WORK WITH DYNAMICS IN MAYA, HOW TO COMPOSE IN AFTER EFFECTS</strong></p>

<p>SATURDAY 4 FEBRUARY<br />
<u>Introduction to Particles 1</u><br />
-Particle Attributes<br />
-Working with the Attribute Editor</p>

<p>TBC<br />
<u>Introduction to Particles 2</u><br />
-Intermediate Particle Environments<br />
-Particle Expressions<br />
-Particle Instancing<br />
-Particle Rendering<br />
-Hardware/Software Output</p>

<p>TBC<br />
<u>Advanced Environmental Lighting Schemes </u><br />
-Animation of Lighting Properties<br />
-Light Types<br />
-Mental Ray<br />
-Final Gather<br />
-Light-Focused Scene Setups</p>

<p>TBC<br />
<u>Advanced Output & Compositing Techniques</u><br />
-Integration of Multiple Scene Data Inside the 2D Environment<br />
-AfterEffects<br />
	-Layer Modes<br />
	-Layer Masks<br />
	-Rendering of Filtered Object Attributes<br />
	-Rendering in AfterEffects</p>

<p>24 MARCH END OF TERM JURY</p>]]></description>
         <link>http://www.aainter3.net/monia/2005/10/digital_workshop_schedule.html</link>
         <guid>http://www.aainter3.net/monia/2005/10/digital_workshop_schedule.html</guid>
         <category>Digital Workshop</category>
         <pubDate>Sat, 22 Oct 2005 16:19:10 +0000</pubDate>
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