Maya Nightmares
Over the last two days I've been preparing for a HUGE section showing all. However, to get to this stage I need to section something. So I've been working on an improved shell configuration which works better and has more texture to it. HOWEVER, Maya is a nightmare. It took the computer 12hrs to get to just 54% in rendering a vector dwg of a section. So I stopped it and now trying to think of alternative ways to get the base image so I can start rendering. All these amazing drawings you see around the school, aren't done over night - they take a lot of time and a lot of patience, something I need to learn.
For now, here's a little render. The texturing is getting there. Not quite what I want, but on its way.

Comments
this one looks interesting - is this going to become a cnc/stl model as well? edges/corners look a bit funny - but am sure will evolve well! I see you've sneakily adopted martin's trick of new post with each new image.......i'll check the stats.
Posted by: natasha sandmeier | June 2, 2006 8:44 PM